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Post by Crazy Ruski on Jun 23, 2014 6:31:53 GMT
Please report all bugs that you find here. We will try to track them down, and make changes if we can.
CURRENT KNOWN BUGS:
1. Appears that the gunners at Devil's Castle has deadly accurate range out to about 2k away. This may be the type of anti aircraft emplacement he has, as such, we most likely be adjusting the weapon emplacement up there. I want it to be deadly, but not have that extreme range.
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Post by Deaeri on Jul 5, 2014 6:28:31 GMT
This is not a bug, however, I did not see a suggestions forum at a glance, so I'm posting this here:
When someone talks in side chat it is extremely annoying and as such this server auto kicks anyone when they do this, however, when you are flying a chinook at 200 altitude and you accidentally talk in side chat for less than 2 seconds and instantly get kicked and temp banned by the server, there is obviously some room for improvement. I "luckily" had just landed before this exact scenario happened and as such feel it is imperative to bring this to light. Yes, maybe I should pay more attention to which channel I'm in, but I was being generous and flying random people around the map for free. If there is any way to amend this system to only kick people who talk in side chat for say 4+ seconds, then I would not have unjustly been kicked. The moment I realized I was in side chat I stopped speaking and released the key, but it was all too late. Had I actually purchased the chinook and had this happen I would be quite aggravated. It appears I have also been temp banned from the next session as well, since I was temp banned 5 minutes before server restart and the server will not show up on my server browser 25 minutes after the 2 am restart. I would very much appreciate this change, and I believe I am not alone.
Yours Truly, Deaeri
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Post by Crazy Ruski on Jul 5, 2014 19:50:23 GMT
First time you do it, the server warns you. Second time it kicks you. And you do not get temp banned, you just get kicked.
Server this morning lost two harddrives at around 2am, and took him an hour to swap out drives and get server back up and running.
This thing with Infinistar is intended, and won't change. The only other option we have is to completely eliminate all voice communication on the server, which we do not want to do at this time.
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